Storm Elemental

As before discussed, an elemental is a type of magical entity who personifies a force of nature and controls natural powers derived from their element. The 16th century Alchemist, Paraclelsus, identified the four categories, gnomes, undines, sylphs, and salamanders which I explored last time. These correspond to the classical elements of antiquity: earth, water, air and fire. These are still widely used today. This may not be the whole story though.

It has been brought to my attention that there are other elemental beings though, who are just as vital in our reality, for example, STORM.  My American contact Matthew Gibson has explained to me that Storm is an enhancement element that freely combines quite often with the other four physical elements: earthquakes, tornadoes, forest fires/infernos, and hurricanes are all examples of this.

The problem is though, as with all the elementals, that the rise of the fantasy games industry, has blurred even further the lines between fact and fiction in researching these beings. Very excitingly though, there are more elemental beings which are fundamental to the creation of our reality.

These I will explore next time.

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